| Design Media Interaction |
Milano, febbraio-luglio, 2005 - |
| Interactive Interface Design< |
| Corso: Digital Design ,2 Anno IED Arti Visive Milano |
| modeli usuali di interazione : |
| keyboard, mouse, touch screens… |
| responsabilta maggiore verso il futuro |
| nuovi modeli di interazione hanno biosgno di sfidare : |
| Sovraccarico di informazioni, accessibility, mobility >>Experience economy >> Distance learning, working, being, interacting... >>Sviluppo tecnologico del informazione “faster-higher-stronger” |
| "In the future new ideas of interaction/interfaces, experience environments or ways of experiencing are increasingly essential Those creating new feasible/innovative ideas will be central players in the future markets (e.g. EyeToy, gesture interfaces, visual / virtual tags" |
Categorie principali: |
| >>vision based interfaces (vbi) recognition, navigation, balance, reading, and communication VBI at the person-level has probably produced the most commercial applications to date voice based interfaces |
| >>motion based interfaces realitime motion capture systems, full body kinematics |
| >>mobile multimodal , mobile phone, AR, motion, ambient intelligence |
| >>gps, position bluetooth / rfid hotspots etc. |
| risorse correlate |
| Design Media Interaction |
| A cura di Marko Simic |